A Call To Arms Star Fleet Pdf
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Our joint venture with Mongoose includes an entirely new game system using the A CALL TO ARMS system which Mongoose originally created for Babylon Five and has used since then for other projectsincludingNOBLE ARMADA. This is a system designed for massed fleets and allows huge battles to be played in a single evening. Release is expected in November of 2011.This is a miniatures-based game (no hexes, nocounters).
FAQ This document contains explanations to frequently asked questions on A Call to Arms: Star Fleet. Revised 18/1/12 Movement Phase Is the movement example on the 3rd panel of page 6 correct? The text is correct, the diagram has the wrong distance moved listed. A Call to Arms: Star Fleet Fans is an unofficial page where fans of the game can discuss the rules of the game, show off their painted miniatures, and generally have a good time. Table of Contents Documents (Direct Links to PDF Files) A Call To Arms: Star Fleet A Call to Arms: Star Fleet Table of Contents Comet Artwork for ACTASF Battlefleet Roster. Captains Log and Stellar Shadows Journal Captains Log #1 Table of Contents (Adobe Acrobat Required).
A Call to Arms: Star Fleet is a hexless, miniatures based game of fleet combat in the Star Fleet Universe. From small skirmishes involving single ships or small squadrons to massive fleets between rival empires, ACTASF allows even the largest fleet battles to be fought in a single evening and the smaller skirmishes can be completed in about an hour.
A Call to Arms Star Fleet is designed as a simpler and faster-playing fleet-vs.-fleet combat game. While FC can handle a nine-vs.-nine fleet battle in a long evening(SFB needs a whole day), A Call to Arms Star Fleet can resolve a 20-vs.-20 game in a moderate evening’s play. This is done by simplifying everything. There is no energy allocation; ships just move and fight. (If you take some actions that would use a lot of power in FC or SFB, it will slow your ship down (or cause some other penalty); going at high speed blocks some power-intensive actions. Your chief engineer is handling that, leaving you to fight the battle.) ACTASF uses a you-go/I-go system. Players alternate moving one ship at a time its full movement, then alternate firing the weapons of one ship at a time. (In effect, there is only one “impulse” per game turn.) Because this is the Star Fleet Universe, special(but simple) rules allow drones that don’t reach a target in one turn to remain on the map and attack on the second turn. This preserves their “influence on enemy movement” function. While ACTASF is intended for use with tabletop miniatures, you could substitute counters for the ships if you want to give the game a try.
This exciting first volume of A Call to Arms: Star Fleet includes the rules to play the Federation, Klingons, Romulans, Kzintis, Gorns, Tholians, and Orion pirates using the Call to Arms combat system. This system is miniatures based (no hexes) and is very streamlined. There is no energy allocation (although some special actions will slow your ship down as your chief engineer diverts power to whatever special order you gave). Each turn consists of one movement phase and one attack phase. Ships fire one at a time (or in squadrons) and if a ship is destroyed before it gets to fire, well, too bad!
In this revised edition all of the rules have been reviewed, clarified as needed, and are in one location. All of the ships have had their stats reviewed. There has been extensive playtesting of this version. You will find that the ease of play has been retained so large battles can be handled quickly.
The deluxe version includes expanded background information for the empires, a chapter on tactics, a chapter on painting ships and creating asteroids, and far more art. Each ship roster includes an image of the ship.
This product is being done as a joint venture with Mongoose Publishing Ltd., under the strict terms of ADB, Inc.'s contract with Paramount Pictures Corporation.
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The Core Rulebook contains
- Fleet lists for the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Kzinti Hegemony, the Confederation of the Gorn, The Tholian Holdfast, The Pirates of Orion, and several civilian shipping units.
- General Scenarios that can be used for endless hours of game play.
- Tactical Challenges, special missions designed to test the limits of your command abilities.
- A complete campaign system.
- Easy to learn, basic rules which will have you playing ACTA minutes after you open the rulebook.
- Advanced rules covering all of your favorite 'toys', shuttlecraft, cloaking devices, alternate firing modes for Plasma Torpedoes, etc
You can buy it now on our store.
Call to Arms Documents:
ACTASF 1.2 Example of Play
Special Action Tokens
Comet Artwork to be used for ACTASF
Battlefleet Roster
BBS Topic
Forum Topic
Mongoose Products:
Starline 2500
Traveller Prime Directive
Copyright © 1991-2020 Amarillo Design Bureau, All Rights Reserved | mac download. Every Mac model has its own components different than any other, and the Apple Hardware Test is unique to each model. A handful of models share one AHT. A pile of them are available for download but are obscured behind a non-obvious naming convention. Apple Hardware Test (AHT) Description. Apple computers ship with a pre-installed suite of hardware diagnostic tools, known as Apple Hardware Test (AHT). In principle you can start them by holding the d key while booting. Newer models support holding option d to load AHT over the internet. Apple Hardware Test for Xserve v1.0 CD for use with the Apple Xserve. It will not work with any other computer. Other AHT CD's for download on this page: AHTG411.ZIP: AHT for Power Mac G4 v1.1; AHTG412.ZIP: AHT for Power Mac G4 v1.2; AHTG4Cube11.ZIP: AHT for Power Mac G4 Cube v1.1 (691-2910-A) AHTiBook12.ZIP: AHT for iBook v1.2.Now for wrathNow for ruinand the Red Dawn: Cardassian Fleet for ACTA StarfleetBetween Star Fleet Battles and its subsequent offshoot, Federation Commander, there were several rule sets that could be played using the Star Trek series, the most prominent being Full Thrust which, when played with the unofficial Star Trek variant, is called Starfoeet Trek:. Mongoose sells a huge variety of ships encompassing all of the major powers in the Alpha Quadrant such as the Federation, Romulans, Klingons, Knitzi, Gorn, Orions, and Tholians. This is a system designed for massed fleets and allows huge battles to be played in a single evening. |